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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    return a reference from a method arraylength be 1011 1110 arrayref → length get the length of an array astore 3a 0011 1010 1: index objectref → store a reference into a local variable #index: astore_0 4b 0100 1011 objectref → store a reference into local variable 0 astore_1 4c 0100 1100 objectref → store a reference into local variable 1

  3. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Call method indicated on the stack with arguments described by callsitedescr. Base instruction 0x6F callvirt <method> Call a method associated with an object. Object model instruction 0x74 castclass <class> Cast obj to class. Object model instruction 0xFE 0x01 ceq: Push 1 (of type int32) if value1 equals value2, else push 0. Base instruction ...

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In Java, the signature of a method or a class contains its name and the types of its method arguments and return value, where applicable. The format of signatures is documented, as the language, compiler, and .class file format were all designed together (and had object-orientation and universal interoperability in mind from the start).

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Each frame for a method call has an "operand stack" and an array of "local variables". [5]: 2.6 [2] The operand stack is used for operands to computations and for receiving the return value of a called method, while local variables serve the same purpose as registers and are also used to pass method arguments. The maximum size of the operand ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A method has a return value, a name and usually some parameters initialized when it is called with some arguments. Similar to C++, methods returning nothing have return type declared as void. Unlike in C++, methods in Java are not allowed to have default argument values and methods are usually overloaded instead.

  8. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In some languages, a pointer can reference executable code, i.e., it can point to a function, method, or procedure. A function pointer will store the address of a function to be invoked. While this facility can be used to call functions dynamically, it is often a favorite technique of virus and other malicious software writers.

  9. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    For object values, the reference cannot change. This allows the Java compiler to "capture" the value of the variable at run-time and store a copy as a field in the inner class. Once the outer method has terminated and its stack frame has been removed, the original variable is gone but the inner class's private copy persists in the class's own ...