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The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...
The wired controllers may be connected to any of the USB ports on the console (the number of ports depends on model: old-style 360s have two at the front and one on the rear, while Xbox 360 S units have two at the front and three at the rear), or to a USB hub. USB keyboards are also supported, but only for inputting text and navigating the ...
Xbox: Connectivity: Xbox controller port, 2 Memory Unit slots Input: 2 analog triggers, 2 clickable analog sticks (offset), 2 digital buttons, 6 pressure-sensitive buttons, D-pad: 2002 Xbox 360 controller: Xbox 360: Connectivity: USB, wireless (proprietary 2.4 GHz protocol), 2.5 mm headset jack
The guitar controller plugs into the Xbox 360 via the USB ports. The PC and Macintosh releases have the same software limitation of two local players at a time. The guitar's cord uses the break away cord connection, [2] like controllers of the original Xbox console. The controller includes two input connections:
The Xbox 360 technical specifications describe the various components of the Xbox 360 video game console.. The console features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; [1] and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, [2] [3] the user can use the ...
Controller ports: 4 proprietary USB 1.1 ports; A/V outputs: composite video, S-Video, component video, HDMI (via 3rd party), SCART, Digital Optical TOSLINK, and stereo RCA analog audio. S-Video requires "Advanced AV Pack", component video requires "High Definition AV Pack", TOSLINK requires either of the two
The Xbox 360 console can detect up to four wireless controllers, as well as three wired controllers via USB connection. The Wii, which uses a motion-sensitive remote controller known as the Wii Remote, could detect up to four wireless controllers, but also had four controller ports that were compatible with GameCube controllers.
The Xbox 360 E revision has an additional Xbox logo to the left of the Xbox 360 branding. Kinect is a "controller-free gaming and entertainment experience" for the Xbox 360. It was first announced on June 1, 2009, at the Electronic Entertainment Expo, under the codename, Project Natal. [105]
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