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The soft-margin support vector machine described above is an example of an empirical risk minimization (ERM) algorithm for the hinge loss. Seen this way, support vector machines belong to a natural class of algorithms for statistical inference, and many of its unique features are due to the behavior of the hinge loss.
Least-squares support-vector machines (LS-SVM) for statistics and in statistical modeling, are least-squares versions of support-vector machines (SVM), which are a set of related supervised learning methods that analyze data and recognize patterns, and which are used for classification and regression analysis.
The structured support-vector machine is a machine learning algorithm that generalizes the Support-Vector Machine (SVM) classifier. Whereas the SVM classifier supports binary classification , multiclass classification and regression , the structured SVM allows training of a classifier for general structured output labels .
In machine learning, kernel machines are a class of algorithms for pattern analysis, whose best known member is the support-vector machine (SVM). These methods involve using linear classifiers to solve nonlinear problems. [ 1 ]
Because support vector machines and other models employing the kernel trick do not scale well to large numbers of training samples or large numbers of features in the input space, several approximations to the RBF kernel (and similar kernels) have been introduced. [4]
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For example, the outcome of the measurement of a qubit reveals the result of a binary classification task. While many proposals of quantum machine learning algorithms are still purely theoretical and require a full-scale universal quantum computer to be tested, others have been implemented on small-scale or special purpose quantum devices.
Multi-block LBP: the image is divided into many blocks, a LBP histogram is calculated for every block and concatenated as the final histogram. Volume Local Binary Pattern(VLBP): [11] VLBP looks at dynamic texture as a set of volumes in the (X,Y,T) space where X and Y denote the spatial coordinates and T denotes the frame index. The neighborhood ...