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  2. Spike (gridiron football) - Wikipedia

    en.wikipedia.org/wiki/Spike_(gridiron_football)

    A spike can only be legally performed when the passer is under center, performs the spike immediately after the snap in a single continuous movement, and when the game clock is running. Spiking at any other point while the ball is live is always intentional grounding regardless of pressure or location; this is called a delayed spike. [4]

  3. 2001 Michigan vs. Michigan State football game - Wikipedia

    en.wikipedia.org/wiki/2001_Michigan_vs._Michigan...

    While the game was closely played throughout, it is the game's conclusion that is most remembered. On fourth-and-goal, Michigan State quarterback Jeff Smoker threw a touchdown pass to running back T. J. Duckett as time expired to win 26–24. [1] Smoker had spiked the ball with one second showing on the clock to allow the Spartans to have one ...

  4. Clock management - Wikipedia

    en.wikipedia.org/wiki/Clock_management

    In gridiron football, clock management is an aspect of game strategy that focuses on the game clock and/or play clock to achieve a desired result, typically near the end of a match. Depending on the game situation, clock management may entail playing in a manner that either slows or quickens the time elapsed from the game clock, to either ...

  5. Intentional grounding - Wikipedia

    en.wikipedia.org/wiki/Intentional_grounding

    However, the rules explicitly allow the quarterback to spike the ball immediately after receiving it from the center to stop the clock [a] without using a time out. Intentional grounding is called only if all of the following components are present: Imminent pressure: The passer must face "imminent loss of yardage."

  6. Touchdown celebration - Wikipedia

    en.wikipedia.org/wiki/Touchdown_celebration

    College football, governed by the NCAA also penalizes excessive celebrations with a 15-yard penalty. NCAA Football Rule 9-2, Article 1(a)(1)(d) prohibits "Any delayed, excessive, prolonged or choreographed act by which a player (or players) attempts to focus attention upon himself (or themselves)"; in addition, Rule 9-2, Article 1(a)(2) asserts that "After a score or any other play, the player ...

  7. Incomplete pass - Wikipedia

    en.wikipedia.org/wiki/Incomplete_pass

    The quarterback can legally throw the football away past the line of scrimmage when he leaves the pocket (defined in terms of the offensive tackle), and may not not spike the ball except for the following case. Since an incomplete pass also stops the clock, it allows clock management. This is also the only time a spike can legally be performed ...

  8. Replay review in gridiron football - Wikipedia

    en.wikipedia.org/wiki/Replay_review_in_gridiron...

    In gridiron football, replay review is a method of reviewing a play using cameras at various angles to determine the accuracy of the initial call of the officials.An instant replay can take place in the event of a close or otherwise controversial call, either at the request of a team's head coach (with limitations) or the officials themselves.

  9. Clock Play - Wikipedia

    en.wikipedia.org/wiki/Clock_Play

    The Clock Play was a famous trick play in American football, immortalized in what came to be known as the Fake Spike Game, [1] played on November 27, 1994.The contest was played by the National Football League (NFL)'s Miami Dolphins and New York Jets [2] that featured one of the most famous comeback plays in league history. [3]