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It is often desirable that the output of a hash function have fixed size (but see below). If, for example, the output is constrained to 32-bit integer values, then the hash values can be used to index into an array. Such hashing is commonly used to accelerate data searches. [10]
In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps keys to values. [2] A hash table uses a hash function to compute an index, also called a hash code, into an array of buckets or slots, from which the desired ...
The most frequently used general-purpose implementation of an associative array is with a hash table: an array combined with a hash function that separates each key into a separate "bucket" of the array. The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation.
In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates , they can be used to store arbitrary elements, such as integers or custom classes.
When an object is created, a pointer to this table, called the virtual table pointer, vpointer or VPTR, is added as a hidden member of this object. As such, the compiler must also generate "hidden" code in the constructors of each class to initialize a new object's virtual table pointer to the address of its class's virtual method table.
A hash function is k-perfect if at most k elements from S are mapped onto the same value in the range. The "hash, displace, and compress" algorithm can be used to construct k-perfect hash functions by allowing up to k collisions. The changes necessary to accomplish this are minimal, and are underlined in the adapted pseudocode below:
hash HAS-160: 160 bits hash HAVAL: 128 to 256 bits hash JH: 224 to 512 bits hash LSH [19] 256 to 512 bits wide-pipe Merkle–Damgård construction: MD2: 128 bits hash MD4: 128 bits hash MD5: 128 bits Merkle–Damgård construction: MD6: up to 512 bits Merkle tree NLFSR (it is also a keyed hash function) RadioGatún: arbitrary ideal mangling ...
The C++ Standard Library's associative containers (std::unordered_map and std::map) use operator[] to get the value associated to a key. If there is nothing associated to this key, it will construct it and value initialize [4] [unreliable source] [failed verification] the value. For simple types like int or float, the value initialization will ...