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Cyberpsychology is a broadly used term for inter-disciplinary research that commonly describes how humans interact with others over technology, how human behavior and psychological states are affected by technology, and how technology can be optimally developed for human needs. [2]
The viable system model (VSM) by Stafford Beer. Management cybernetics is concerned with the application of cybernetics to management and organizations. "Management cybernetics" was first introduced by Stafford Beer in the late 1950s [1] and introduces the various mechanisms of self-regulation applied by and to organizational settings, as seen through a cybernetics perspective.
These sociologists have addressed many social issues relating to online communities, cyberspace and cyber-identities. This and similar research has attracted many different names such as cyber-sociology, the sociology of the internet, the sociology of online communities, the sociology of social media, the sociology of cyberculture, or something ...
The pathetic dot theory or the New Chicago School theory was introduced by Lawrence Lessig in a 1998 article and popularized in his 1999 book, Code and Other Laws of Cyberspace. It is a socioeconomic theory of regulation .
The term Social Information Processing Theory was originally titled by Salancik and Pfeffer in 1978. [4] They stated that individual perceptions, attitudes, and behaviors are shaped by information cues, such as values, work requirements, and expectations from the social environment, beyond the influence of individual dispositions and traits. [5]
The principal architect of the system was British operations research scientist Stafford Beer, and the system embodied his notions of management cybernetics in industrial management. One of its main objectives was to devolve decision-making power within industrial enterprises to their workforce to develop self-regulation of factories.
Hyperpersonal model can be deemed as the theoretical framework for the research on exaggerated social process in CMC mainly from the following perspectives: 1)selective presentation, 2)Impression management, 3)Impression management in CMC, 4) idealized interpretation, 5)interpersonal feedback loop, 6)Identity shift, and 7) influence of feedback ...
Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...