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  2. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology is a broadly used term for inter-disciplinary research that commonly describes how humans interact with others over technology, how human behavior and psychological states are affected by technology, and how technology can be optimally developed for human needs. [2]

  3. Pathetic dot theory - Wikipedia

    en.wikipedia.org/wiki/Pathetic_dot_theory

    The pathetic dot theory or the New Chicago School theory was introduced by Lawrence Lessig in a 1998 article and popularized in his 1999 book, Code and Other Laws of Cyberspace. It is a socioeconomic theory of regulation .

  4. Social information processing (theory) - Wikipedia

    en.wikipedia.org/wiki/Social_information...

    The term Social Information Processing Theory was originally titled by Salancik and Pfeffer in 1978. [4] They stated that individual perceptions, attitudes, and behaviors are shaped by information cues, such as values, work requirements, and expectations from the social environment, beyond the influence of individual dispositions and traits. [5]

  5. Sociology of the Internet - Wikipedia

    en.wikipedia.org/wiki/Sociology_of_the_Internet

    These sociologists have addressed many social issues relating to online communities, cyberspace and cyber-identities. This and similar research has attracted many different names such as cyber-sociology, the sociology of the internet, the sociology of online communities, the sociology of social media, the sociology of cyberculture, or something ...

  6. SlideShare - Wikipedia

    en.wikipedia.org/wiki/SlideShare

    SlideShare is an American hosting service, now owned by Scribd, for professional content including presentations, infographics, documents, and videos. Users can upload files privately or publicly in PowerPoint, Word, or PDF format. Content can then be viewed on the site itself, on mobile devices or embedded on other sites.

  7. Hyperpersonal model - Wikipedia

    en.wikipedia.org/wiki/Hyperpersonal_model

    Hyperpersonal model can be deemed as the theoretical framework for the research on exaggerated social process in CMC mainly from the following perspectives: 1)selective presentation, 2)Impression management, 3)Impression management in CMC, 4) idealized interpretation, 5)interpersonal feedback loop, 6)Identity shift, and 7) influence of feedback ...

  8. Cyberethics - Wikipedia

    en.wikipedia.org/wiki/Cyberethics

    Hands are shown typing on a backlit keyboard to communicate with a computer. Cyberethics is "a branch of ethics concerned with behavior in an online environment". [1] In another definition, it is the "exploration of the entire range of ethical and moral issues that arise in cyberspace" while cyberspace is understood to be "the electronic worlds made visible by the Internet."

  9. Four stages of competence - Wikipedia

    en.wikipedia.org/wiki/Four_stages_of_competence

    The four stages appeared in the 1960 textbook Management of Training Programs by three management professors at New York University. [2] Management trainer Martin M. Broadwell called the model "the four levels of teaching" in an article published in February 1969. [3]