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Here () denotes the distance between and after alignment with warping function , (,) is the distance between warping paths and defined by the area of the region bounded by and , and is a hyperparameter balancing the time series alignment cost term and warping function distance term.
The simplest application of image geometry correction is a specific case known as keystone distortion correction derived from Keystone effect.Keystone distortion gets its name from the symmetric trapezoidal distortion resulting from misaligned projector placement in the vertical dimension (although the term is generally applied to the non-symmetric quadrilateral shape that occurs from an off ...
Image warping example. Image warping is the process of digitally manipulating an image such that any shapes portrayed in the image have been significantly distorted. Warping may be used for correcting image distortion as well as for creative purposes (e.g., morphing [1]). The same techniques are equally applicable to video.
The tool was first developed to assist animators in making minor adjustments to subsections of animated scenes that might employ dozens of related interpolation curves. Rather than adjust the timing of every curve within the subsection, a timewarp curve can be applied to the model section in question, adjusting the flow of time itself for that ...
Even taking a room temperature pan and heating up to a high temperature quickly (versus over a longer period of time) causes stress, and the unevenly distributed heat can misshape your metal cookware.
List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE. The following table is split into two groups based on whether it has a graphical visual interface or not.
The kitchen brand, known for its plastic food storage containers, filed for bankruptcy in September after years of falling popularity and financial troubles. In late November, Tupperware’s brand ...
Reprojection involves the headset's driver taking one or multiple previously rendered frames and using newer motion information from the headset's sensors to extrapolate (often referred to as "reprojecting" or "warping") the previous frame into a prediction of what a normally rendered frame would look like. [2] "Asynchronous" refers to this ...