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  2. Enderal - Wikipedia

    en.wikipedia.org/wiki/Enderal

    Enderal: The Shards of Order is a total conversion mod of Bethesda Softworks' The Elder Scrolls V: Skyrim developed by SureAI as a sequel to Nehrim: At Fate's Edge. [2] It was released in July 2016, [3] initially in German only. An English version was released August 16, 2016. [4] An expansion, Forgotten Stories, was released on February 14, 2019.

  3. Nehrim: At Fate's Edge - Wikipedia

    en.wikipedia.org/wiki/Nehrim:_At_Fate's_Edge

    As a total conversion mod, Nehrim completely departs from Oblivion in several regards and redesigns other aspects of the game. Whereas Oblivion featured a fast travel system and enemies which leveled up along with the player, Nehrim removed the fast travel option in favour of a spell-based teleportation system which uses teleportation runes, and has fixed-level enemies to provide the player ...

  4. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    The Elder Scrolls V: Skyrim was released on November 11, 2011, to widespread critical acclaim. It was awarded 'Game of the Year' by IGN, [61] Spike [62] and others. The game is set after the events of Oblivion, when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is ...

  5. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  6. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The Fallout games use health points, but allow characters to inflict damage to different parts of the enemy's body, which affects gameplay. [ 12 ] [ 13 ] For example, if a leg is injured, the character can get a fracture , which will reduce their movement speed, [ 14 ] and if their arm is injured, the character can drop their weapon. [ 12 ]

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game mechanic in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat. If the player character is several levels higher, either the enemy would be buffed or the player's abilities nerfed so that the challenge would be similar. The player would ...

  8. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  9. Arrow in the knee - Wikipedia

    en.wikipedia.org/wiki/Arrow_in_the_knee

    The phrase became unexpectedly popular following the worldwide launch of Skyrim in November 11, 2011. It was frequently quoted on numerous message board forums and blogs across the Internet, either as a catchphrase or a snowclone in the form of "I used to X, but then I took an arrow in the knee", by players who were amused with the guard NPC's line of dialogue and voice acting. [4]