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  2. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  3. The Elder Scrolls III: Bloodmoon - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_III:...

    The expansion is directed towards higher-level characters at or above level 20, [1] with more difficult enemies including wolves, bears, boars, snow goblins, and wood-spirit Spriggans that must be defeated three times before properly killed.

  4. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    Players develop their characters' skills by applying them and only level-up when a certain set of skills have been developed. Skyrim took a new approach, where the more a skill is leveled, the more it helps to level the character. This shifted the focus away from character creation and more onto character development.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    1. Reaching the maximum level that a character (or in some cases, a weapon or other game item) can have. 2. Raising a character's statistics to the maximum value. 3. In real-time strategy games, recruiting units until the maximum number is reached. meta A common slang term for metagame or dominant strategy. Clipping of metagame. See also cheese.

  6. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games , this typically takes the form of hit points ( HP ), a numerical attribute representing the health of a character or object.

  7. Boss (video games) - Wikipedia

    en.wikipedia.org/wiki/Boss_(video_games)

    Bosses are usually harder to beat than regular enemies, have higher health points, hence can sustain more damage and are generally found at the end of a level or area. [ 7 ] [ 8 ] While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games have only bosses (e.g. Shadow of the ...

  8. List of dragons in games - Wikipedia

    en.wikipedia.org/wiki/List_of_dragons_in_games

    Player character – The dragon is the main character, and is controlled by the player throughout all or most of the game. (IE Spyro, Trogdor) Playable character – The dragon is a character that, if selected, can be controlled.

  9. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).