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  2. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine).

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements (or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ("else", "otherwise") to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as lookup tables.

  5. Conductor (software) - Wikipedia

    en.wikipedia.org/wiki/Conductor_(software)

    Conductor uses a lightweight JSON based schema with rich programming language constructs such as fork/join, switch case, loops and exception handling to define the flows. At the heart of Conductor is a queuing system that is used to schedule tasks and manage the process flows.

  6. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    This type of program was very common in the early days of computing, and lacked any form of user interactivity. This is still used frequently, particularly in the form of command-line-driven programs. Any parameters are set up in advance and passed in one go when the program starts. Menu-driven designs.

  7. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    reduced requirement to test return codes individually (if used at call site to determine subsequent program flow) Algorithmic and code efficiency (data need only be encoded once and branch table code is usually compact), and the potential to attain high data compression ratios. For example, when compressing country names to country codes, a ...

  8. Interface-based programming - Wikipedia

    en.wikipedia.org/wiki/Interface-based_programming

    The use of interfaces to allow disparate teams to collaborate raises the question of how interface changes happen in interface-based programming. The problem is that if an interface is changed, e.g. by adding a new method, old code written to implement the interface will no longer compile – and in the case of dynamically loaded or linked plugins, will either fail to load or link, or crash at ...

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.