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  2. Chris Remo - Wikipedia

    en.wikipedia.org/wiki/Chris_Remo

    Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist.. As a journalist, he cofounded the original Idle Thumbs website as well as its flagship podcast, and served as Editor-in-Chief of Shacknews and Editor at Large for Gamasutra.

  3. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game's community produced later many mods, total conversions and optimization patches for the game. [494] Civilization V: 2010 2012 (partly) turn-based strategy: Proprietary: Proprietary: Firaxis Games / 2K Games: In Fall 2012 the developers released the source code of the core game DLL. [495] The game's community produced later a community ...

  4. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term " software engine " used more widely in the software industry .

  5. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Hammer Editor, the engine's official level editor, uses rendering and compiling tools included in the SDK to create maps using the binary space partitioning (BSP) method. Level geometry is created with 3D polygons called brushes ; each face can be assigned a texture which also defines the properties of the surface such as the sounds used ...

  6. List of indie game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_indie_game_developers

    This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.

  7. Saved game - Wikipedia

    en.wikipedia.org/wiki/Saved_game

    A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...

  8. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria, or additional contents in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 ...

  9. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...