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  2. Matchmaking (video games) - Wikipedia

    en.wikipedia.org/wiki/Matchmaking_(video_games)

    Blizzard Entertainment's video game StarCraft II has a "ladder" that uses MMR or matchmaking rating as a method of a promotion and relegation system, where individual players and pre-made teams can be promoted and relegated during the first few weeks of a league season, which generally lasts around 11 weeks, with promotion and relegation taking ...

  3. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    The term skill-based matchmaking first appeared in a 2008 interview with game designer John Carmack in which he emphasized its importance in Quake Live (2010). Upon setting up an account with id Software , the game will ask the player for their skill level and judge accordingly depending on their performance from that point forward. [ 5 ]

  4. Elo hell - Wikipedia

    en.wikipedia.org/wiki/Elo_hell

    Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.

  5. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients , a custom map for Warcraft III , Riot's founders sought to develop a stand-alone game in the same genre.

  6. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    Similar to real-time strategy games, MOBAs provide a highly complex environment for AI because of their large amount of possible variables, states, and decisions. One of the first known research-based MOBA AI agents was published around 2015 for League of Legends. [118] The agent used influence maps to navigate the map and compute positioning risk.

  7. Teamfight Tactics - Wikipedia

    en.wikipedia.org/wiki/Teamfight_Tactics

    [20] [21] The game was released within the League of Legends client for Windows and macOS on June 26, 2019, and as a standalone app for Android and iOS on March 19, 2020. [ 22 ] [ 23 ] By September 2019, the game had over 33 million monthly players with 1.72 billion hours of accumulated game time.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game mode in many shooter and real-time strategy games in which the objective is to kill as many other characters as possible until a time limit or kill limit is reached. Compare to last man standing. Debug mode A feature left in a game that the development team would use to test the game and check for bugs.

  9. List of League of Legends leagues and tournaments - Wikipedia

    en.wikipedia.org/wiki/List_of_League_of_Legends...

    League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 17 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas