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  2. Five Nights at Freddy's 2 - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's_2

    Five Nights at Freddy's 2 (FNaF 2) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. It is the second installment in the Five Nights at Freddy's series. Set in a fictional pizzeria, the player takes on the role of night security guards Jeremy Fitzgerald and Fritz Smith, defending themselves from the ...

  3. Five Nights at Freddy's - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's

    The video game series follows a set of night guards and other characters that try to survive from midnight to 6 a.m. for five levels, called "nights", while fending off attacks from homicidal animatronic characters. Each game is set in a different location connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza".

  4. List of Five Nights at Freddy's media - Wikipedia

    en.wikipedia.org/wiki/List_of_Five_Nights_at...

    Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".

  5. Five Nights at Freddy's (video game) - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's...

    [5] [10] The game is divided into levels called "nights", [4] each lasting roughly ten minutes in real-time. [11] As the player completes each night, the animatronics become more aggressive and the difficulty increases. [5] [6] The main game has a total of six levels, comprising the five main nights and an extra sixth night. [4]

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  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.

  8. 2 Artificial Intelligence (AI) Stocks That Could Go Parabolic

    www.aol.com/2-artificial-intelligence-ai-stocks...

    Each was at a similar profitability level three years ago, so a turnaround is possible. If Snowflake can generate some profits, it will gain respect in the market and see its stock price rise ...

  9. Category:Five Nights at Freddy's video games - Wikipedia

    en.wikipedia.org/wiki/Category:Five_Nights_at...

    Pages in category "Five Nights at Freddy's video games" The following 12 pages are in this category, out of 12 total. ... FNaF World This page was last ...