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DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows ...
Proton is a compatibility layer that allows Windows games to run on Linux-based operating systems. [1] Proton is developed by Valve in cooperation with developers from CodeWeavers . [ 2 ] It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games.
CrossOver Games, announced on 10 March 2008, was a product intended to let users play a broad range of games by providing current Wine patches. [16] The expectation was that it would update on a weekly to monthly schedule in order to incorporate the latest Wine programming work being accepted.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
A screenshot showing how Wine can be configured to mimic different versions of Windows, going as far back as Windows 2.0 in the 32-bit version (64-bit Wine supports only 64-bit versions of Windows) There is the utility winecfg that starts a graphical user interface with controls for adjusting basic options. [ 42 ]
Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.
An attacker could also modify the .git/config configuration file, which allows the attacker to create malicious Git aliases (aliases for Git commands or external commands) or modify extant aliases to execute malicious commands when run. The vulnerability was patched in version 2.2.1 of Git, released on 17 December 2014, and announced the next day.