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  2. Player's Handbook II - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook_II

    May 2006 saw the release of the Player's Handbook II, designed to follow up the standard Player's Handbook. [2] This book was designed by David Noonan.Cover art is by Dan Scott, with interior art by Steve Belledin, Steve Ellis, Emily Fiegenschuh, Carl Frank, Ralph Horsley, David Hudnut, Michael Komarck, Howard Lyon, Mike May, Jim Nelson, Lucio Parillo, Eric Polak, Steve Prescott, Mike Schley ...

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    In the first Player's Handbook, the warlock and warlord are included, while the barbarian, bard, druid, sorcerer and monk are not present. Of those classes, the first four were included in Player's Handbook 2, while the monk class appears in Player's Handbook 3. The system of prestige classes is replaced by a system in which characters at 11th ...

  4. Player's Handbook 2 - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook_2

    The 4th edition Player's Handbook 2, subtitled Arcane, Divine and Primal Heroes, [2] was released on March 17, 2009. [2] The book was designed by Jeremy Crawford, Mike Mearls, and James Wyatt, and featured cover art by Daniel Scott and interior art by Steve Argyle, Eric Belisle, Michael Bierek, Devon Caddy-Lee, Mitch Cotie, Thomas Denmark, Eric Deschamps, Brian Despain, Vincent Dutrait, Steve ...

  5. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The original Players Handbook was reviewed by Don Turnbull in issue No. 10 of White Dwarf, who gave the book a rating of 10 out of 10.Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the Handbook when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that ...

  6. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    Both the Dungeon Master's Guide and the Player's Handbook give advice, tips, and suggestions for various styles of play. [4] While all players, including the Dungeon Master, are expected to have at their disposal a copy of the Player's Handbook, only the Dungeon Master is expected to refer to the Dungeon Master's Guide or Monster Manual during ...

  7. Dungeon Master's Guide II - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide_II

    He "wanted this book to have something for players too. Thus, the DMG II contains more magic items, plus some new rules elements designed for players, such as teamwork benefits and PC organizations". [1] Dungeon Master's Guide II was followed by the Player's Handbook II.

  8. Epic Level Handbook - Wikipedia

    en.wikipedia.org/wiki/Epic_Level_Handbook

    The Epic Level Handbook was designed by Andy Collins and Bruce R. Cordell, and published in July 2002. [1] The cover art is by Arnie Swekel, with interior art by Daren Bader, Brom, David Day, Brian Despain, Larry Dixon, Michael Dutton, Jeff Easley, Lars Grant-West, Rebecca Guay, Jeremy Jarvis, Alton Lawson, Todd Lockwood, David Martin, Raven Mimura, Matthew Mitchell, Vinod Rams, Wayne Reynolds ...

  9. Player's Guide to Faerûn - Wikipedia

    en.wikipedia.org/wiki/Player's_Guide_to_Faerûn

    Player's Guide to Faerûn is a collection of lore and arcana from the Forgotten Realms setting, to allow players to create and equip characters. The book includes races, feats, spells, prestige classes, and magic items for the 3.5 edition update to the setting, and includes material from 1st and 2nd edition.

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