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A skew heap (or self-adjusting heap) is a heap data structure implemented as a binary tree. Skew heaps are advantageous because of their ability to merge more quickly than binary heaps. In contrast with binary heaps, there are no structural constraints, so there is no guarantee that the height of the tree is logarithmic. Only two conditions ...
The ant colony optimization algorithm is a probabilistic technique for solving computational problems that can be reduced to finding good paths through graphs.Initially proposed by Marco Dorigo in 1992 in his PhD thesis, [1] [2] the first algorithm aimed to search for an optimal path in a graph based on the behavior of ants seeking a path between their colony and a source of food.
This is a chronological table of metaheuristic algorithms that only contains fundamental computational intelligence algorithms. Hybrid algorithms and multi-objective algorithms are not listed in the table below.
The Hopcroft–Tarjan planarity testing algorithm was the first linear-time algorithm for planarity testing. [11] Tarjan has also developed important data structures such as the Fibonacci heap (a heap data structure consisting of a forest of trees), and the splay tree (a self-adjusting binary search tree; co-invented by Tarjan and Daniel Sleator).
The aim of a self-organizing list is to improve efficiency of linear search by moving more frequently accessed items towards the head of the list. A self-organizing list achieves near constant time for element access in the best case. A self-organizing list uses a reorganizing algorithm to adapt to various query distributions at runtime.
Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.
By 11 a.m., I felt like I was already winning the day. I ditched the to-do list. Each morning, I first ensure that those top three priorities I defined the day before are scheduled into my ...
Human feedback is commonly collected by prompting humans to rank instances of the agent's behavior. [15] [17] [18] These rankings can then be used to score outputs, for example, using the Elo rating system, which is an algorithm for calculating the relative skill levels of players in a game based only on the outcome of each game. [3]