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  2. File:Computer network technologies and services lecture notes.pdf

    en.wikipedia.org/wiki/File:Computer_network...

    Short title: Computer network technologies and services lecture notes: Image title: Lecture notes taken at Computer network technologies and services course by students at the Politecnico di Torino.

  3. Iterative Stencil Loops - Wikipedia

    en.wikipedia.org/wiki/Iterative_Stencil_Loops

    Iterative Stencil Loops (ISLs) or Stencil computations are a class of numerical data processing solution [1] which update array elements according to some fixed pattern, called a stencil. [2] They are most commonly found in computer simulations , e.g. for computational fluid dynamics in the context of scientific and engineering applications.

  4. Reusability - Wikipedia

    en.wikipedia.org/wiki/Reusability

    In computer science and software engineering, reusability is the use of existing assets in some form within the software product development process; these assets are products and by-products of the software development life cycle and include code, software components, test suites, designs and documentation.

  5. List of abstractions (computer science) - Wikipedia

    en.wikipedia.org/wiki/List_of_abstractions...

    Based on the concept of procedure calls. It structures code with sequences of statements and reusable subroutines or functions. Object-oriented programming: Class, Object, Inheritance, Polymorphism, Encapsulation Models the world as interacting objects with associated data and behavior, using classes as blueprints. Encourages encapsulation and ...

  6. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    Object pooling requires resources – memory and possibly other resources, such as network sockets, and thus it is preferable that the number of instances in use at any one time is low, but this is not required. The pooled object is obtained in predictable time when creation of the new objects (especially over network) may take variable time.

  7. Domain engineering - Wikipedia

    en.wikipedia.org/wiki/Domain_engineering

    By developing reusable artifacts, components can be reused in new software systems at low cost and high quality. [6] Because this applies to all phases of the software development cycle, domain engineering also focuses on the three primary phases: analysis, design, and implementation, paralleling application engineering. [7]

  8. Computer network diagram - Wikipedia

    en.wikipedia.org/wiki/Computer_network_diagram

    A computer network diagram is a schematic depicting the nodes and connections amongst nodes in a computer network or, more generally, any telecommunications network. Computer network diagrams form an important part of network documentation.

  9. Context model - Wikipedia

    en.wikipedia.org/wiki/Context_model

    It is used to represent the reusable context information of the components (The top-level classes consist of Operating system, component container, hardware requirement and Software requirement). A key role of context model is to simplify and introduce greater structure into the task of developing context-aware applications.