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Guidon Games produced board games and rulebooks for wargaming with miniatures, and in doing so influenced Tactical Studies Rules (later TSR, Inc.), the publisher of Dungeons & Dragons. The Guidon Games publishing imprint was the property of Lowrys Hobbies (later Lowry Enterprises), a mail-order business owned by Don and Julie Lowry .
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The game was published by Guidon Games in 1972 and republished by TSR, Inc. in 1975. The game was developed as a collaboration between Dave Arneson, Gary Gygax, and Mike Carr. It was the first collaboration between Dave Arneson and Gary Gygax, the co-authors of Dungeons & Dragons. Mike Carr edited the rules and researched the historical single ...
After serving four years in the U.S. Navy, he worked for the Guidon Games hobby shop in Maine [1] where he got his first game, a variant on a Civil War naval miniatures campaign, published. [2] One of Wham's books was published in the same series of "Wargaming with Miniatures" books from Guidon Games that began in 1971 with Chainmail.
Gary Gygax met Don Lowry at Gen Con III (1970), and Gygax later signed with Lowry when he founded Guidon Games to produce a series of rules called "Wargaming with Miniatures". [3] The first game published was a further expansion of the medieval rules, published as Chainmail. [3]
In 1971, Arneson created the game and fictional world that became Blackmoor, writing his own rules and basing the setting on medieval fantasy elements. Arneson took the game to Gygax as the representative for game publisher Guidon Games, and the pair co-developed a set of rules that became Dungeons & Dragons (D&D).
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The rules are for the dedicated wargaming enthusiast. The players must first acquire the miniatures and build the terrain. Reese and Tucker were interested in an accurate simulation, and as a result the game provides data describing the rate of movement, thickness of armor, and rate of fire for the makes of tank in service from 1940 to 1970.
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