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  2. Guidon Games - Wikipedia

    en.wikipedia.org/wiki/Guidon_Games

    Guidon Games produced board games and rulebooks for wargaming with miniatures, and in doing so influenced Tactical Studies Rules (later TSR, Inc.), the publisher of Dungeons & Dragons. The Guidon Games publishing imprint was the property of Lowrys Hobbies (later Lowry Enterprises), a mail-order business owned by Don and Julie Lowry .

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  4. Don't Give Up the Ship (game) - Wikipedia

    en.wikipedia.org/wiki/Don't_Give_Up_the_Ship_(game)

    The game was published by Guidon Games in 1972 and republished by TSR, Inc. in 1975. The game was developed as a collaboration between Dave Arneson, Gary Gygax, and Mike Carr. It was the first collaboration between Dave Arneson and Gary Gygax, the co-authors of Dungeons & Dragons. Mike Carr edited the rules and researched the historical single ...

  5. Tom Wham - Wikipedia

    en.wikipedia.org/wiki/Tom_Wham

    After serving four years in the U.S. Navy, he worked for the Guidon Games hobby shop in Maine [1] where he got his first game, a variant on a Civil War naval miniatures campaign, published. [2] One of Wham's books was published in the same series of "Wargaming with Miniatures" books from Guidon Games that began in 1971 with Chainmail.

  6. Chainmail (game) - Wikipedia

    en.wikipedia.org/wiki/Chainmail_(game)

    Gary Gygax met Don Lowry at Gen Con III (1970), and Gygax later signed with Lowry when he founded Guidon Games to produce a series of rules called "Wargaming with Miniatures". [3] The first game published was a further expansion of the medieval rules, published as Chainmail. [3]

  7. Dave Arneson - Wikipedia

    en.wikipedia.org/wiki/Dave_Arneson

    In 1971, Arneson created the game and fictional world that became Blackmoor, writing his own rules and basing the setting on medieval fantasy elements. Arneson took the game to Gygax as the representative for game publisher Guidon Games, and the pair co-developed a set of rules that became Dungeons & Dragons (D&D).

  8. Get Ready to Play: 10+ Squid Game Challenges You Can ... - AOL

    www.aol.com/ready-play-10-squid-game-073307751.html

    Buy Now: amazon.com #3 Gonggi: The Korean Game Of Flip-Tastic Finesse. Get ready for a game that'll put your hand-eye coordination to the test! Gonggi is a traditional Korean game that's all about ...

  9. Tractics - Wikipedia

    en.wikipedia.org/wiki/Tractics

    The rules are for the dedicated wargaming enthusiast. The players must first acquire the miniatures and build the terrain. Reese and Tucker were interested in an accurate simulation, and as a result the game provides data describing the rate of movement, thickness of armor, and rate of fire for the makes of tank in service from 1940 to 1970.

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