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  2. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  3. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    Anime (Japanese: アニメ, IPA: [aꜜɲime] ⓘ) is hand-drawn and computer-generated animation originaing from Japan. Outside Japan and in English, anime refers specifically to animation produced in Japan. [ 1 ] However, in Japan and Japanese, anime (a term derived from a shortening of the English word animation) describes all animated works ...

  4. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Main article: Early history of animation. Animated movies are part of ancient traditions in storytelling, the visual arts and theatre. Popular techniques with moving images before film include shadow play, mechanical slides, and mobile projectors in magic lantern shows (especially phantasmagoria). Techniques with fanciful three-dimensional ...

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or props.

  6. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The 12 principles of animation. Toggle The 12 principles of animation subsection. Squash and stretch. Anticipation. Staging. Straight ahead action and pose to pose. In computer animation. Follow through and overlapping action. Slow in and slow out.

  8. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Motion graphics. Animation in and about motion graphics. Motion graphics (sometimes mograph) are pieces of animation or digital footage that create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may also be ...

  9. Live-action animation - Wikipedia

    en.wikipedia.org/wiki/Live-action_animation

    Live-action animation. Live-action animation is a film genre that combines live-action filmmaking with animation. [1] Projects that are both live-action and computer-animated tend to have fictional characters or figures represented and characterized by cast members through motion capture and then animated and modeled by animators.

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