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  2. MPEG-4 SLS - Wikipedia

    en.wikipedia.org/wiki/MPEG-4_SLS

    MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), [1] is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Audio coding methods (e.g., variations of AAC).

  3. zstd - Wikipedia

    en.wikipedia.org/wiki/Zstd

    Zstandard is a lossless data compression algorithm developed by Yann Collet at Facebook. Zstd is the corresponding reference implementation in C, released as open-source software on 31 August 2016. [3] [4]

  4. Lagarith - Wikipedia

    en.wikipedia.org/wiki/Lagarith

    Lagarith is an open source lossless video codec written by Ben Greenwood. [1] It is a fork of the code of HuffYUV and offers better compression at the cost of greatly reduced speed on uniprocessor systems. [2] [3] Lagarith was designed and written with a few aims in mind: Speed

  5. Weissman score - Wikipedia

    en.wikipedia.org/wiki/Weissman_score

    The Weissman score is a performance metric for lossless compression applications. It was developed by Tsachy Weissman, a professor at Stanford University, and Vinith Misra, a graduate student, at the request of producers for HBO's television series Silicon Valley, a television show about a fictional tech start-up working on a data compression algorithm.

  6. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...

  7. Lossy compression - Wikipedia

    en.wikipedia.org/wiki/Lossy_compression

    While data reduction (compression, be it lossy or lossless) is a main goal of transform coding, it also allows other goals: one may represent data more accurately for the original amount of space [5] – for example, in principle, if one starts with an analog or high-resolution digital master, an MP3 file of a given size should provide a better ...

  8. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    Windows Media Audio Lossless (WMA Lossless) is a lossless audio codec that competes with ATRAC Advanced Lossless, Dolby TrueHD, DTS-HD Master Audio, Shorten, Monkey's Audio, FLAC, Apple Lossless, and WavPack (Since late 2011, [37] [38] [39] the last three have the advantage of being open source software and available for nearly any operating ...

  9. FFmpeg - Wikipedia

    en.wikipedia.org/wiki/FFmpeg

    It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects, and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player, and ffprobe, a command-line tool to display media information.