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MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), [1] is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Audio coding methods (e.g., variations of AAC).
Zstandard is a lossless data compression algorithm developed by Yann Collet at Facebook. Zstd is the corresponding reference implementation in C, released as open-source software on 31 August 2016. [3] [4]
Lagarith is an open source lossless video codec written by Ben Greenwood. [1] It is a fork of the code of HuffYUV and offers better compression at the cost of greatly reduced speed on uniprocessor systems. [2] [3] Lagarith was designed and written with a few aims in mind: Speed
The Weissman score is a performance metric for lossless compression applications. It was developed by Tsachy Weissman, a professor at Stanford University, and Vinith Misra, a graduate student, at the request of producers for HBO's television series Silicon Valley, a television show about a fictional tech start-up working on a data compression algorithm.
EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...
While data reduction (compression, be it lossy or lossless) is a main goal of transform coding, it also allows other goals: one may represent data more accurately for the original amount of space [5] – for example, in principle, if one starts with an analog or high-resolution digital master, an MP3 file of a given size should provide a better ...
Windows Media Audio Lossless (WMA Lossless) is a lossless audio codec that competes with ATRAC Advanced Lossless, Dolby TrueHD, DTS-HD Master Audio, Shorten, Monkey's Audio, FLAC, Apple Lossless, and WavPack (Since late 2011, [37] [38] [39] the last three have the advantage of being open source software and available for nearly any operating ...
It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects, and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player, and ffprobe, a command-line tool to display media information.