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  2. Forgotten Realms Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Campaign...

    The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    FRM—Forgotten Realms Mission: Jungles of Chult: James Lowder, Jean Rabe: 1993 ― ― FRM1: 5–8: FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms. Haunted Halls of Eveningstar: Ed Greenwood: 1992 ― 32: FRQ1: 1–5: 1-5607-6325-6: Hordes of Dragonspear: William W. Connors: 1992: Battlesystem ...

  4. Ruins of Zhentil Keep - Wikipedia

    en.wikipedia.org/wiki/Ruins_of_Zhentil_Keep

    Ruins of Zhentil Keep is a boxed set for the Forgotten Realms campaign setting. The "Campaign Book" covers Zhentil Keep's people, locales, and creatures in detail. The "Adventure Book" offers a trio of adventures, each staged in a different era. [1]

  5. The Ruins of Undermountain - Wikipedia

    en.wikipedia.org/wiki/The_Ruins_of_Undermountain

    The Ruins of Undermountain is a boxed set for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The set was written by Ed Greenwood and published by TSR. [1] It featured box cover art by Brom. and was published in 1991.

  6. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  7. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Note that this article includes the modules for most of those campaign settings; it excludes most modules for Forgotten Realms, Al-Qadim, and Planescape. The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. The coded modules (1978–1994) are listed by module code. Modules made after the code ...

  8. The Ruins of Myth Drannor - Wikipedia

    en.wikipedia.org/wiki/The_Ruins_of_Myth_Drannor

    The boxed set provides information on the city of Myth Drannor, which is both "terribly dangerous" as well as "integral to the history of the Forgotten Realms". [1] The set has many rules, especially for the magic environment which changes often during gameplay and which dungeon masters (DMs) must monitor. [1]

  9. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    The set introduced the campaign setting and explained how to use it, [15]: 99 and reserved space on the map for SSI's Gold Box computer role-playing games set in the Forgotten Realms. [ 17 ] TSR began incorporating elements by other designers into the Forgotten Realms, including the Moonshae Isles by Douglas Niles , the "Desert of Desolation ...

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