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The game follows the player in their mission to accumulate enough mass to become several astronomical objects, eventually becoming a Big Crunch, which then produces a Big Bang. The game is a sequel to Solar (2009), and features most of the same key gameplay elements of its predecessor, expanded and polished considerably. It was developed over ...
The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive, leding the download links for the ROMs to disappear from Technopop's website [121], but they are still available for free download on Zophar's Domain.
Solar Winds was the first major title designed by James Schmalz. [8] As a young developer, his simple motivation was to develop a game that is fun to make. [9] He created Solar Winds based on inspiration from the game Star Control II, [8] as well as his love of the science fiction series Star Trek: The Next Generation. [9]
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See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
The game can then estimate when the Sun will rise and set, and simulates the position of the Sun inside the game. The player has an advantage during the daytime as vampires cannot be exposed to sunlight. Sunlight also affects the world around the main character - an example is a Solar Tree, a tree that is being damaged by the darkness of the ...
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