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Prizes are often awarded for the solution to a long-standing problem, and some lists of unsolved problems, such as the Millennium Prize Problems, receive considerable attention. This list is a composite of notable unsolved problems mentioned in previously published lists, including but not limited to lists considered authoritative, and the ...
The question is whether or not, for all problems for which an algorithm can verify a given solution quickly (that is, in polynomial time), an algorithm can also find that solution quickly. Since the former describes the class of problems termed NP, while the latter describes P, the question is equivalent to asking whether all problems in NP are ...
Open problems around exact algorithms by Gerhard J. Woeginger, Discrete Applied Mathematics 156 (2008) 397–405. The RTA list of open problems – open problems in rewriting. The TLCA List of Open Problems – open problems in area typed lambda calculus
A domain-specific architecture (DSA) is a programmable computer architecture specifically tailored to operate very efficiently within the confines of a given application domain. The term is often used in contrast to general-purpose architectures, such as CPUs , that are designed to operate on any computer program .
A $100 prize was offered to whoever produced the most accurate solutions, measured up to 10 significant digits. The deadline for the contest was May 20, 2002. In the end, 20 teams solved all of the problems perfectly within the required precision, and an anonymous donor aided in producing the required prize monies.
Top-down approach: This is the direct fall-out of the recursive formulation of any problem. If the solution to any problem can be formulated recursively using the solution to its sub-problems, and if its sub-problems are overlapping, then one can easily memoize or store the solutions to the sub-problems in a table (often an array or hashtable ...
In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.
The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort , merge sort ), multiplying large numbers (e.g., the Karatsuba algorithm ), finding the closest pair of points , syntactic ...