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  2. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce GTX 555 May 14, 2011 GF114 1950 332 736 1472 3828 6 288:48:24 17.6 35.3 1 91.9 128+64 [e] 847.9 Un­known 150 OEM GeForce GTX 560 SE February 20, 2012 [68] GF114-200-KB-A1 [f] Un­known GeForce GTX 560 May 17, 2011 GF114-325-A1 [f] 810 1620 4008 7 336:56:32 25.92 45.36 1 2 128.1 256 1088.6 Un­known $199 GeForce GTX 560 Ti January 25, 2011

  3. GeForce 600 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_600_series

    In the R300 drivers, released alongside the GTX 680, Nvidia introduced a new feature called Adaptive VSync. This feature is intended to combat the limitation of v-sync that, when the framerate drops below 60 FPS, there is stuttering as the v-sync rate is reduced to 30 FPS, then down to further factors of 60 if needed.

  4. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ

  5. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.

  6. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    Die shot of a GK110 A1 GPU, found inside GeForce GTX Titan cards. The goal of Nvidia's previous architecture was design focused on increasing performance on compute and tessellation. With the Kepler architecture, Nvidia targeted their focus on efficiency, programmability, and performance.

  7. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).

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