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  2. Reverberation - Wikipedia

    en.wikipedia.org/wiki/Reverberation

    Reverberation (commonly shortened to reverb), in acoustics, is a persistence of sound after it is produced. [1] Reverberation is created when a sound or signal is reflected. This causes numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and ...

  3. Electromagnetic reverberation chamber - Wikipedia

    en.wikipedia.org/wiki/Electromagnetic...

    A look inside the (large) Reverberation Chamber at the Otto-von-Guericke-University Magdeburg, Germany. On the left side is the vertical Mode Stirrer (or Tuner), that changes the electromagnetic boundaries to ensure a (statistically) homogeneous field distribution.

  4. Noise reduction coefficient - Wikipedia

    en.wikipedia.org/wiki/Noise_reduction_coefficient

    A reverberation chamber is used to test the sound absorption coefficients and NRC of a material. The noise reduction coefficient (commonly abbreviated NRC) is a single number value ranging from 0.0 to 1.0 that describes the average sound absorption performance of a material.

  5. ValhallaDSP - Wikipedia

    en.wikipedia.org/wiki/ValhallaDSP

    It is possible to change the decay rate of different frequencies, and the early and late diffusion can have separate settings. [19] As of May 2023, the plugin has 20 different algorithms, [20] including: Concert Hall, emulating a "late 1970s and early 1980s" reverb in "hall" mode; Plate, emulating an "early 1980s" reverb in "plate" mode

  6. Reverb effect - Wikipedia

    en.wikipedia.org/wiki/Reverb_effect

    A reverb effect, or reverb, is an audio effect applied to a sound signal to simulate reverberation. [1] It may be created through physical means, such as echo chambers , or electronically through audio signal processing .

  7. Room acoustics - Wikipedia

    en.wikipedia.org/wiki/Room_acoustics

    It changes the disturbing echo of the sound into a mild reverb which decays over time. Diffraction is the change of a sound wave's propagation to avoid obstacles. According to Huygens ’ principle , when a sound wave is partially blocked by an obstacle, the remaining part that gets through acts as a source of secondary waves. [ 17 ]

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    mail.aol.com

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  9. Automatic calculation of particle interaction or decay

    en.wikipedia.org/wiki/Automatic_calculation_of...

    The automatic calculation of particle interaction or decay is part of the computational particle physics branch. It refers to computing tools that help calculating the complex particle interactions as studied in high-energy physics , astroparticle physics and cosmology .