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  2. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.

  3. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Consider a rigid body, with three orthogonal unit vectors fixed to its body (representing the three axes of the object's local coordinate system). The basic problem is to specify the orientation of these three unit vectors, and hence the rigid body, with respect to the observer's coordinate system, regarded as a reference placement in space.

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    A basic 3D rotation (also called elemental rotation) is a rotation about one of the axes of a coordinate system. The following three basic rotation matrices rotate vectors by an angle θ about the x-, y-, or z-axis, in three dimensions, using the right-hand rule—which codifies their alternating signs.

  5. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3), the group of all rotation matrices, from an axis–angle representation. In terms of Lie theory, the Rodrigues' formula provides an algorithm to compute the exponential map from the Lie algebra so(3) to its Lie group SO(3).

  6. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  7. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    In linear algebra terms, the theorem states that, in 3D space, any two Cartesian coordinate systems with a common origin are related by a rotation about some fixed axis. This also means that the product of two rotation matrices is again a rotation matrix and that for a non-identity rotation matrix one eigenvalue is 1 and the other two are both ...

  8. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    Vectors can also be expressed in terms of an arbitrary basis, including the unit vectors of a cylindrical coordinate system (^, ^, ^) or spherical coordinate system (^, ^, ^). The latter two choices are more convenient for solving problems which possess cylindrical or spherical symmetry, respectively.

  9. Spinors in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Spinors_in_three_dimensions

    The space of spinors is evidently acted upon by complex 2×2 matrices. As shown above, the product of two reflections in a pair of unit vectors defines a 2×2 matrix whose action on euclidean vectors is a rotation. So there is an action of rotations on spinors. However, there is one important caveat: the factorization of a rotation is not unique.