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During World War II, sound ranging was a mature technology and widely used, particularly by the British (in corps level artillery survey regiments) and Germans (in Beobachtungsabteilungen). Development continued and better equipment was introduced, particularly for locating mortars.
No date or name. Adaption of early Artillery Simulator for joystick control. 1980: Super Artillery: Greg Stein, Rainy City Software: APPII: MICRO, August 1980, $20 mail order. 1981: Stone Sling: Philips: ODY2: 1982: Artillery Practice: Jack Kenne: APPII: 1-player game. Inspired by Bally Artillery game in August 1982 Creative Computing by John W ...
The 285th Field Artillery Observation Battalion was a United States Army unit that saw action in the Battle of the Bulge in World War II. Their main mission was to identify the location of enemy artillery using the "sound and flash" technique (sound ranging and flash spotting). [1]
World War II: Panzer Claws (aka. Frontline Attack: War Over Europe) (2002) World War II: Frontline Command (2003) Panzer Claws II (2004) Great Battles of WWII: Stalingrad (2004) Super Army (2005) Frontline: Fields of Thunder (2007) Panzer Tactics DS (2007) Talvisota: Icy Hell (2007) World War II: General Commander (2008) (2009 digital release ...
Panzer Campaigns is a series of operational level wargames originally developed by John Tiller Software, and currently by Wargame Design Studio. The games were originally published until 2010 by HPS Simulations, then self published by John Tiller Software until being bought out by Wargame Design Studio in 2021, after Tiller's death. [1]
All games offer to play as a single player versus a customizable AI, or to play against a human opponent by hot-seat, email or TCP/IP. Scale. Game is at the squad/team level with individual vehicles and guns represented. Depending on the scenario, the players can command forces ranging from a platoon up to a reinforced battalion. Ideally, the ...
Soldiers, with 18th Field Artillery Brigade, fire of rockets from three High Mobility Artillery Rocket System during a training exercise in July 2022. Behind the scenes as artillery fires at Fort ...
Following in 1990, Kenny Morse released Tank Wars, which introduced the concept of buying weapons and multiple AI computer-player tanks to the artillery game. Gravity Wars was a conversion of the Amiga game of the same name that took the artillery game into space, introducing a 2D gravity field around planets, a format that has also inspired ...