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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
The game was developed for the Haunted PS1 Jam, [2] a game jam where entries must be horror games with PS1-style graphics. [5] Pype, whose online username is "papercookies", [6] was inspired to develop the game during a level design course, where he walked around his empty maps. He believed that the atmosphere and inherent fear of empty games ...
The SCP Foundation [note 3] is a fictional organization featured in stories created by contributors on the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as ...
Lethal Company is an upcoming cooperative survival horror video game developed and published by Zeekerss. It was released in early access in October 2023 and gained popularity on the Steam storefront.
LI ‘train masters’ on board for biggest show yet with infamous ‘Sopranos’ setpiece: ‘The original bloodstains are still there’
Speed Demos Archive (SDA) is a website dedicated to video game speedruns.SDA's primary focus is hosting downloadable, high-quality speedrun videos, and currently has runs of over eleven hundred games, with more being added on a regular basis.
P.T. was originally announced at Gamescom 2014 as a demo for an eponymous mystery horror video game. [24] [25] It was released on 12 August 2014, on the PlayStation Network. [6] [26] Instead of formally announcing a new Silent Hill game, director Hideo Kojima decided to release P.T. as a game demo from a nonexistent gaming studio called 7780s ...
The purpose of a demo is to show off programming, visual art, and musical skills. Demos and other demoscene productions (graphics, music, videos, games) are shared, voted on and released online at festivals known as demoparties. The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software ...