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  2. Internet addiction disorder - Wikipedia

    en.wikipedia.org/wiki/Internet_addiction_disorder

    A complete list of questions can be found in Dr. Kimberly S. Young's 1998 book Caught in the Net: How to Recognize the Signs of Internet Addiction and A Winning Strategy for Recovery and Laura Widyanto and Mary McMurran's 2004 article titled The Psychometric Properties of the Internet Addiction Test. The Test score ranges from 20 to 100 and a ...

  3. Mark D. Griffiths - Wikipedia

    en.wikipedia.org/wiki/Mark_D._Griffiths

    He is best recognised for his work on gambling and game addiction where, for example, he explores how people from different ages are drawn to gambling. For example, he has reported that demo versions and online "skill schools" where players gamble with points rather than money appeal more to teenagers than adults. [ 9 ]

  4. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction is a broader concept than internet gaming addiction, but most video game addiction is associated with internet gaming. APA suggests, like Khan, [14] the effects (or symptoms) of video game addiction may be similar to those of other proposed psychological addictions.

  5. Addiction - Wikipedia

    en.wikipedia.org/wiki/Addiction

    The etymology of the term addiction throughout history has been misunderstood and has taken on various meanings associated with the word. [207] An example is the usage of the word in the religious landscape of early modern Europe. [208] "Addiction" at the time meant "to attach" to something, giving it both positive and negative connotations.

  6. Addictive behavior - Wikipedia

    en.wikipedia.org/wiki/Addictive_behavior

    An addiction is, by definition, a form of compulsion, and involves operant reinforcement. For example, dopamine is released in the brain's reward system and is a motive for behaviour (i.e. the compulsions in addiction development through positive reinforcement). [19] There are two main differences between compulsion and addiction.

  7. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    For example, in Cult of the Lamb, one half of the game is a roguelike hack-n-slash system which the player can use to gather resources, which are then used in the game's other half, a settlement management simulation. By advancing the settlement, the player can unlock more powerful weapons and abilities in the hack-and-slash and reach more ...

  8. Addiction psychology - Wikipedia

    en.wikipedia.org/wiki/Addiction_psychology

    Helping an individual stop using drugs is not enough. Addiction treatment must also help the individual maintain a drug-free lifestyle, and achieve productive functioning in the family, at work, and in society. Addiction is a disease which alters the structure and function of the brain.

  9. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy . [ 1 ] In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction ).

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