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  2. The Catacombs of Solaris - Wikipedia

    en.wikipedia.org/wiki/The_Catacombs_of_Solaris

    A screenshot of The Catacombs of Solaris.. The game is an art game in which players navigate an endless maze of corridors using the directional keys. As the player changes their point of view with the cursor, the colors and patterns on the wall outside their point of view will change to reflect those colors. [2]

  3. Adrian Fisher (maze designer) - Wikipedia

    en.wikipedia.org/wiki/Adrian_Fisher_(maze_designer)

    He designed the world's first cornfield maize maze in 1993 and over 400 since, and has set 7 Guinness World Records. He has created water mazes, most notably the award-winning Beatles Maze (with Randoll Coate and Graham Burgess), and the Jersey Water Maze. He pioneered the genre of Path-in-Grass Mazes, and has created over a dozen around the world.

  4. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal.

  5. File:Maze simple.svg - Wikipedia

    en.wikipedia.org/wiki/File:Maze_simple.svg

    The following other wikis use this file: Usage on af.wikipedia.org Doolhof; Usage on azb.wikipedia.org دولانتاپ; Usage on fa.wikipedia.org

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  7. Hampton Court Maze - Wikipedia

    en.wikipedia.org/wiki/Hampton_Court_Maze

    Hampton Court Maze is a hedge maze at Hampton Court Palace and the oldest surviving hedge maze in Britain. [ 2 ] Commissioned by King William III , the maze, which is about one-third of an acre, is planted in a trapezoid shape and was designed by George London and Henry Wise . [ 2 ]

  8. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  9. Hedge maze - Wikipedia

    en.wikipedia.org/wiki/Hedge_maze

    Its distinctive trapezoidal shape is due to pre-existing paths running alongside the maze. In modern times, hedge mazes have increased in complexity. A hedge maze at Longleat House in Wiltshire, England, designed in 1978, features a three-dimensional maze that uses bridges and a grid-less layout to confuse visitors.