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A category for games in which the object is conquest of the world, or entire continents; i.e. rather than winning a specific scenario within the game, or a specific battle or scenario. See also: Category:World conquest video games
Pages in category "World conquest video games" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. A.
World Conquest was a "fast paced simulation of combined arms conflict." [4] Each game comprised 12 players in a World War II setting, with players governing a nation on a 50×60 grid map with 30 types of available combat units. [5]
MMORTSs today use a wide range of business models, from completely free of charge (no strings attached) or advertise funded to various kinds of payment plans. This list uses the following terms. Free-to-play (F2P) means that there might be a cost to purchase the software but there is no subscription charge or added payments needed to access ...
M. Evan Brooks reviewed the computer editions of Risk, Monopoly, Scrabble, and Clue for Computer Gaming World, and stated that "In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest."
Anacreon: Reconstruction 4021 is a video game written by George Moromisato for MS-DOS and published by Thinking Machine Associates in 1987. Anacreon is a turn-based game in which human and computer players explore the galaxy, conquering worlds and putting them to use to fuel their war machines. The game resembles Stellar Conquest and Hamurabi. [1]
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