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The first American-made pocket-sized calculator, the Bowmar 901B (popularly termed The Bowmar Brain), measuring 5.2 by 3.0 by 1.5 inches (132 mm × 76 mm × 38 mm), came out in the Autumn of 1971, with four functions and an eight-digit red LED display, for US$240, while in August 1972 the four-function Sinclair Executive became the first ...
Microsoft Math was originally released as a bundled part of Microsoft Student. It was then available as a standalone paid version starting with version 3.0. For version 4.0, it was released as a free downloadable product [4] and was called Microsoft Mathematics 4.0.
The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall.
x 2: Unique global minimum at x = 0. x 3: No global minima or maxima. Although the first derivative (3x 2) is 0 at x = 0, this is an inflection point. (2nd derivative is 0 at that point.) Unique global maximum at x = e. (See figure at right) x −x: Unique global maximum over the positive real numbers at x = 1/e. x 3 /3 − x
The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory.One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expected value.
For n = 5 stones, the nimbers of the successor states of 2, 3, and 4 stones are the nimbers 2, 3, and 0 (as we just calculated); the mex of the set of nimbers {0, 2, 3} is the nimber 1, so starting with 5 stones in this game is a win for the first player. See nimbers for more details on the meaning of nimber values.
The idea of the expected value originated in the middle of the 17th century from the study of the so-called problem of points, which seeks to divide the stakes in a fair way between two players, who have to end their game before it is properly finished. [4] This problem had been debated for centuries.
The "0" had to be pressed on the keyboard; the calculator produced a correct answer if the "0" was the result of a previous calculation. The TI-30 was at one point the most popular scientific calculator for junior high and high school use in the United States.