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  2. offsetof - Wikipedia

    en.wikipedia.org/wiki/Offsetof

    C's offsetof() macro is an ANSI C library feature found in stddef.h. It evaluates to the offset (in bytes) of a given member within a struct or union type, an expression of type size_t . The offsetof() macro takes two parameters , the first being a structure or union name, and the second being the name of a subobject of the structure/union that ...

  3. struct (C programming language) - Wikipedia

    en.wikipedia.org/wiki/Struct_(C_programming...

    Bit field – Data structure that maps one or more adjacent bits; Flexible array member – C language feature in which a struct may contain as its last member an array with no specified size; Passive data structure – Another term for record; Union type – Data type that allows for values that are one of multiple different data types

  4. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  5. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    A node is a structure which may contain data and connections to other nodes, sometimes called edges or links. Each node in a tree has zero or more child nodes, which are below it in the tree (by convention, trees are drawn with descendants going downwards). A node that has a child is called the child's parent node (or superior).

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Structures may be initialized or assigned to using compound literals. A function may directly return a structure, although this is often not efficient at run-time. Since C99, a structure may also end with a flexible array member. A structure containing a pointer to a structure of its own type is commonly used to build linked data structures:

  7. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    By way of comparison, on early segmented systems such as Burroughs MCP on the Burroughs B5000 (1961) and Multics (1964), and on paging systems such as IBM TSS/360 (1967) [c], code was also inherently position-independent, since subroutine virtual addresses in a program were located in private data external to the code, e.g., program reference ...

  8. Tombstone (programming) - Wikipedia

    en.wikipedia.org/wiki/Tombstone_(programming)

    Dangling pointers can appear in certain computer programming languages, e.g. C, C++ and assembly languages. A tombstone is a structure that acts as an intermediary between a pointer and its target, often heap-dynamic data in memory. The pointer – sometimes called the handle – points only at tombstones and never to its actual target.

  9. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.