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In computer programming, a variable-length array (VLA), also called variable-sized or runtime-sized, is an array data structure whose length is determined at runtime, instead of at compile time. [1] In the language C, the VLA is said to have a variably modified data type that depends on a value (see Dependent type).
variable-length arrays (although subsequently relegated in C11 to a conditional feature that implementations are not required to support) flexible array members; support for one-line comments beginning with //, as in BCPL, C++ and Java; new library functions, such as snprintf; new headers, such as <stdbool.h>, <complex.h>, <tgmath.h>, and ...
C99 and C11 added several additional features to C that have not been incorporated into standard C++ as of C++20, such as complex numbers, variable length arrays (complex numbers and variable length arrays are designated as optional extensions in C11), flexible array members, the restrict keyword, array parameter qualifiers, and compound literals.
Improved Unicode support based on the C Unicode Technical Report ISO/IEC TR 19769:2004 (char16_t and char32_t types for storing UTF-16/UTF-32 encoded data, including conversion functions in <uchar.h> and the corresponding u and U string literal prefixes, as well as the u8 prefix for UTF-8 encoded literals).
Array types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory (of arbitrary size) at run-time, using the standard library's malloc function, and treat it as an array.
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
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The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).