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Super Mario Land 2: 6 Golden Coins [a] is a 1992 platform game developed and published by Nintendo for the Game Boy.It is the sequel to Super Mario Land.In Super Mario Land 2, the player assumes the role of the protagonist Mario, whose main objective is to reclaim his personal island, Mario Land, from the clutches of his greedy rival Wario.
Wario (English: / ˈ w ɑːr i oʊ, ˈ w ær-, ˈ w ɒr-/) [a] is a character in Nintendo's Mario franchise that was designed as an archnemesis to Mario.Wario first appeared as the main antagonist and final boss in the 1992 Game Boy game Super Mario Land 2: 6 Golden Coins.
2012-02-25 18:27:04 KaterBegemot (11422 Bytes) Logo zentriert; 2010-12-22 19:18:57 Lastblood (10635 Bytes) * Beschreibung: Logo des Spiels Super Mario Land * Quelle: Bearbeitung des Logos von der Verpackung * Urheber: ~~~~ * Datum: 22.12.2010 * Genehmigung (auszufüllen, wenn man nicht der Urheber ist): public domain * Andere Versionen
Super Mario Galaxy 2: 2010: Wii: Platform (3D) Mario vs. Donkey Kong: Mini-Land Mayhem! 2010: Nintendo DS: Puzzle: Mario Sports Mix: 2010: Wii: Sports: Super Mario 3D Land: 2011: Nintendo 3DS: Platform (3D) Mario & Sonic at the London 2012 Olympic Games: 2011: Wii: Sports (Olympic Games) 2012: Nintendo 3DS: Sports (Olympic Games) Mario Kart 7: ...
Some 2.5D games, such as 1993's Doom, allow the same entity to be represented by different sprites depending on its rotation relative to the viewer, furthering the illusion of 3D. Fully 3D games usually present world objects as 3D models, but sprites are supported in some 3D game engines, such as GoldSrc [17] and Unreal, [18] and may be
Wario Land: Shake It! starts with Captain Syrup breaking into a museum and observing the surface of an ancient globe, which houses the Shake Dimension.Captain Syrup witnesses a crisis occurring in the Shake Dimension, in which the Shake King has imprisoned Queen Merelda and her Merfle subjects and claimed the legendary "Bottomless Coin Sack", which releases an endless supply of coins when shaken.
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]
Super Mario Land; Super Mario Land 2: 6 Golden Coins; D. Princess Daisy; S. Supermarioland (song) W. Wario Land: Super Mario Land 3