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  2. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  3. Branch and price - Wikipedia

    en.wikipedia.org/wiki/Branch_and_price

    Branch and price is a branch and bound method in which at each node of the search tree, columns may be added to the linear programming relaxation (LP relaxation). At the start of the algorithm, sets of columns are excluded from the LP relaxation in order to reduce the computational and memory requirements and then columns are added back to the LP relaxation as needed.

  4. Branch and cut - Wikipedia

    en.wikipedia.org/wiki/Branch_and_cut

    Branch and cut [1] is a method of combinatorial optimization for solving integer linear programs (ILPs), that is, linear programming (LP) problems where some or all the unknowns are restricted to integer values. [2] Branch and cut involves running a branch and bound algorithm and using cutting planes to tighten

  5. Global optimization - Wikipedia

    en.wikipedia.org/wiki/Global_optimization

    Branch and bound (BB or B&B) is an algorithm design paradigm for discrete and combinatorial optimization problems. A branch-and-bound algorithm consists of a systematic enumeration of candidate solutions by means of state space search : the set of candidate solutions is thought of as forming a rooted tree with the full set at the root.

  6. Combinatorial optimization - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_optimization

    Widely applicable approaches include branch-and-bound (an exact algorithm which can be stopped at any point in time to serve as heuristic), branch-and-cut (uses linear optimisation to generate bounds), dynamic programming (a recursive solution construction with limited search window) and tabu search (a greedy-type swapping algorithm). However ...

  7. COIN-OR - Wikipedia

    en.wikipedia.org/wiki/COIN-OR

    SYMPHONY is a callable library which implements both sequential and parallel versions of branch, cut and price to solve MILPs. A branch, cut and price algorithm is similar to a branch and bound algorithm but additionally includes cutting-plane methods and pricing algorithms. The user of the library can customize the algorithm in any number of ...

  8. Cutting stock problem - Wikipedia

    en.wikipedia.org/wiki/Cutting_stock_problem

    This limitation is overcome in modern algorithms, which can solve to optimality (in the sense of finding solutions with minimum waste) very large instances of the problem (generally larger than encountered in practice [8] [9]). The cutting-stock problem is often highly degenerate, in that multiple solutions with the same amount of waste are ...

  9. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Various branch-and-bound algorithms, which can be used to process TSPs containing thousands of cities. Solution of a TSP with 7 cities using a simple Branch and bound algorithm. Note: The number of permutations is much less than Brute force search. Progressive improvement algorithms, which use techniques reminiscent of linear programming. This ...