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  2. Cyrus–Beck algorithm - Wikipedia

    en.wikipedia.org/wiki/CyrusBeck_algorithm

    In computer graphics, the CyrusBeck algorithm is a generalized algorithm for line clipping. It was designed to be more efficient than the Cohen–Sutherland algorithm, which uses repetitive clipping. [1] CyrusBeck is a general algorithm and can be used with a convex polygon clipping window, unlike Cohen-Sutherland, which can be used only ...

  3. Line clipping - Wikipedia

    en.wikipedia.org/wiki/Line_clipping

    The difference is that Liang–Barsky is a simplified CyrusBeck variation that was optimized for a rectangular clip window. The CyrusBeck algorithm is primarily intended for clipping a line in the parametric form against a convex polygon in 2 dimensions or against a convex polyhedron in 3 dimensions. [2]

  4. Category:Line clipping algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Line_clipping...

    Pages in category "Line clipping algorithms" The following 4 pages are in this category, out of 4 total. ... CyrusBeck algorithm; L. Liang–Barsky algorithm; N.

  5. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the

  6. Intersection of a polyhedron with a line - Wikipedia

    en.wikipedia.org/wiki/Intersection_of_a...

    This method, a variant of the CyrusBeck algorithm, takes time linear in the number of face planes of the input polyhedron. Alternatively, by testing the line against each of the polygonal facets of the given polyhedron, it is possible to stop the search early when a facet pierced by the line is found. [1]

  7. Category:Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Category:Clipping...

    Line clipping algorithms (4 P) Pages in category "Clipping (computer graphics)" The following 6 pages are in this category, out of 6 total. This list may not reflect ...

  8. Here’s What to Say to Comfort Someone Who Just Had a ... - AOL

    www.aol.com/heres-comfort-someone-just-had...

    Gift ideas for people who are always cold: Blankets, slippers, towels warmers and more

  9. Category:Computer graphics stubs - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_graphics...

    C. Calligraphic projection; Clamping (graphics) Clip coordinates; Color bleeding (computer graphics) Color clock; Color cycling; Colour banding; Conservative morphological anti-aliasing; Constriction of video; Coolbits; CyrusBeck algorithm; Czenakowski distance