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During the 1990s, a shared RPGA roleplaying campaign called Living City that used the Dungeons and Dragons 2nd edition rules had been relatively successful. With the introduction of the third edition of Dungeons & Dragons in 2000, RPGA conceived of a new and improved campaign called Living Greyhawk that would be more far-reaching in scope and played on a larger, continental scale.
The original living campaign was the Living City, set in the Forgotten Realms city of Ravens Bluff, and created by the RPGA. [ 2 ] : 13 The campaign ran in its original form in Polyhedron magazine starting in the mid-1980s, and continued until shortly after the advent of 3rd Edition Dungeons & Dragons (D&D) in 2000. [ 3 ]
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
The map Darlene had created for the original World of Greyhawk Fantasy Game Setting in 1980 continued to be the basis of all future Greyhawk maps, adventures and campaigns created by both TSR and WotC for the next 38 years - including the massively shared Living Greyhawk campaign (2000–2008).
RPGA was the tournament division of TSR, and had been quite popular in the early 1980s.By 1987, in the face of decreasing membership as D&D tournaments fell out of fashion, RPGA introduced a "shared" campaign setting called "Living City" that was set in the city of Ravens Bluff.
Gem of the Flanaess—A Gazetteer of the Free City of Greyhawk and the surrounding area by Douglas Niles, a 96-page book; Folks, Feuds and Factions: The good, the bad, and the in-between—People who make the city what it is a 96-page book by Carl Sargent and Rik Rose, three maps (city streets, city sewers, and the region surrounding Greyhawk)
Gateway to Ravens Bluff, The Living City is a supplement published by the RPGA in 1989 for their new Living City shared campaign world set in the Forgotten Realms using the second edition of the fantasy role-playing game Advanced Dungeons & Dragons.
RPGA was the tournament division of TSR, and had been quite popular in the early 1980s.By 1987, in the face of decreasing membership as D&D tournaments fell out of fashion, RPGA introduced a "shared" campaign setting called "Living City" that was set in the city of Ravens Bluff and presented at conventions.