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Wasteland 2 features a semi-overhead view with a rotatable camera. [5] It is a turn-based and party-based role-playing game with tactical combat.The player's party has room for seven characters, [6] including the four player-designed characters and up to three non-player characters (NPCs). [7]
Wasteland was developed by Interplay Productions, which later developed the Fallout series. [2] The game was published by Electronic Arts. [1] A remaster developed by Krome Studios and inXile Entertainment and published by Xbox Game Studios was released in 2020, months before the release of Wasteland 3.
This is a category about articles related to the Wasteland series of video games. Pages in category "Wasteland (series)" The following 6 pages are in this category, out of 6 total.
Wasteland is a role-playing video game developed by Interplay Productions and published by Electronic Arts in 1988. [5] The first installment of the Wasteland series, it is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before.
It claims Wasteland 2 is going to be some kind of multiplayer online game. Melnorme1984 20:39, 12 June 2012 (UTC) Removed. Johnny Mr Nin ja 17:06, 15 March 2012 (UTC) "As envisioned, Wasteland 2 is a turn-based, top-down, role-playing, party game set in a Fallout-like post-apocalypse game."
inXile Entertainment was founded on October 26, 2002, [2] by Brian Fargo in Newport Beach, California. [3]In an interview with Joystiq, inXile's President Matthew Findley shared some of the company's history: "I worked with Brian Fargo at Interplay for a number of years and we both left Interplay at the same time.
It's great because the movie acknowledges her strengths, weakness and challenges as a woman. Often lazy writers make a woman character strong by just making her more masculine.
Wasteland 3 is a squad-based role-playing video game featuring turn-based combat. [2] Played from an isometric perspective, the game features synchronous and asynchronous multiplayer. [3] In the game, players need to make various choices, which have different impacts on the game's world and the story. [4]