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  2. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    Nintendo maintained tight control over internationally-released cartridge hardware and did not allow third parties to use their own PCBs and mappers. This remained the case until late in the NES's commercial lifespan when Nintendo eased up the restrictions. As a result, most third party mappers will only be found in Famicom or unlicensed ...

  3. Nintendo Switch system software - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_system...

    The Nintendo Switch home screen has battery, Internet and time information in the top right corner, and below it is a grid showing all software on the system, downloaded or physical. Underneath that it has shortcuts to OS functions such as Nintendo Switch Online, the News, eShop, Album, Controller settings, System Settings, and a Sleep Mode ...

  4. Nintendo Gateway System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Gateway_System

    The Nintendo Gateway System is a series of video game consoles specialized for airlines and hotels. As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the Super Nintendo Entertainment System, Game Boy, [1] Game Boy Color, Game Boy Advance, Nintendo 64, or GameCube ...

  5. Wii system software - Wikipedia

    en.wikipedia.org/wiki/Wii_system_software

    The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.

  6. Nintendo Network - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Network

    The Nintendo Network [a] was an online service run by Nintendo that provided free online functionalities for the Nintendo 3DS and Wii U systems and their compatible games. . Launched in 2012, it was Nintendo's second online service after Nintendo Wi-Fi Connection; the Nintendo Network was not a component of the Nintendo Switch, which uses the subscription based Nintendo Switch Online, although ...

  7. Nintendo Wi-Fi Connection - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Wi-Fi_Connection

    Nintendo Wi-Fi Connection [a] (sometimes shortened to Nintendo WFC) was an online multiplayer gaming service run by Nintendo that formerly provided free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services. It also ran other features for the Wii and Nintendo ...

  8. SharkWire Online - Wikipedia

    en.wikipedia.org/wiki/SharkWire_Online

    The SharkWire Online's Nintendo 64 accessories were developed by Datel in the UK, for InterAct to sell in the US. The now-defunct dialup portal system was developed between InterAct and its communications partners: Spyglass, Inc. for its Mosaic web browser application; D3 Networks, an Internet Service Provider (ISP) for game devices, which built and operated the SharkWire Online dialup network ...

  9. Nintendo Software Technology - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Software_Technology

    Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide.

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