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  2. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]

  3. Epic (genre) - Wikipedia

    en.wikipedia.org/wiki/Epic_(genre)

    Folk Epic. Folk epic can be defined as the earliest form of the epic genre, which was performed and passed down in oral form. Folk epics were often sung or narrated in royal courts. These stories recounted particular mythologies and consisted of mainly made on-the-spot stories. Due to their oral handing down, early folk epic authors and ...

  4. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short.

  5. Emergent literacies - Wikipedia

    en.wikipedia.org/wiki/Emergent_literacies

    Emergent literacy is a term that is used to explain a child's knowledge of reading and writing skills before they learn how to read and write words. [1] It signals a belief that, in literate society, young children—even one- and two-year-olds—are in the process of becoming literate. [2]

  6. List of world folk-epics - Wikipedia

    en.wikipedia.org/wiki/List_of_world_folk-epics

    Faramarz-nama, a story about the Persian hero Faramarz; The Garshasp-nama of Asadi Tusi, a Persian epic about the hero Garshasp; Shahnameh, the national epic of Greater Iran and world's longest epic poetry written by one poet; Shahriyarnameh, is an epic poem in Persian which relates the stories of Shahriyar son of Borzu son of Sohrab son of Rostam

  7. Literacy - Wikipedia

    en.wikipedia.org/wiki/Literacy

    Literacy is the ability to read and write. Some researchers suggest that the study of "literacy" as a concept can be divided into two periods: the period before 1950, when literacy was understood solely as alphabetical literacy (word and letter recognition); and the period after 1950, when literacy slowly began to be considered as a wider concept and process, including the social and cultural ...

  8. Epic! - Wikipedia

    en.wikipedia.org/wiki/Epic!

    Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]

  9. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. Digital literacy combines both technical and cognitive abilities; it consists of using information and communication technologies to create, evaluate, and share information. [1]