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This experiment is an example of a 2 2 (or 2×2) factorial experiment, so named because it considers two levels (the base) for each of two factors (the power or superscript), or #levels #factors, producing 2 2 =4 factorial points. Cube plot for factorial design . Designs can involve many independent variables.
Combinatory logic is a notation to eliminate the need for quantified variables in mathematical logic.It was introduced by Moses Schönfinkel [1] and Haskell Curry, [2] and has more recently been used in computer science as a theoretical model of computation and also as a basis for the design of functional programming languages.
An example of such a function is the function that returns 0 for all even integers, and 1 for all odd integers. In lambda calculus, from a computational point of view, applying a fixed-point combinator to an identity function or an idempotent function typically results in non-terminating computation. For example, we obtain ( .) = (.
function factorial (n is a non-negative integer) if n is 0 then return 1 [by the convention that 0! = 1] else if n is in lookup-table then return lookup-table-value-for-n else let x = factorial(n – 1) times n [recursively invoke factorial with the parameter 1 less than n] store x in lookup-table in the n th slot [remember the result of n! for ...
Loop-invariant code consists of statements or expressions that can be moved outside a loop body without affecting the program semantics. Such transformations, called loop-invariant code motion, are performed by some compilers to optimize programs. A loop-invariant code example (in the C programming language) is
A common algorithm design tactic is to divide a problem into sub-problems of the same type as the original, solve those sub-problems, and combine the results. This is often referred to as the divide-and-conquer method; when combined with a lookup table that stores the results of previously solved sub-problems (to avoid solving them repeatedly and incurring extra computation time), it can be ...
Inductive logic programming (ILP) is an approach to machine learning that induces logic programs as hypothetical generalisations of positive and negative examples. Given a logic program representing background knowledge and positive examples together with constraints representing negative examples, an ILP system induces a logic program that ...
Hoare logic (also known as Floyd–Hoare logic or Hoare rules) is a formal system with a set of logical rules for reasoning rigorously about the correctness of computer programs. It was proposed in 1969 by the British computer scientist and logician Tony Hoare , and subsequently refined by Hoare and other researchers. [ 1 ]