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Sentinel: Mars Defense is an iOS sci-fi tower defense game developed by British indie studio Origin8 Technologies and released on February 27, 2009. [1] It was followed by the sequels Sentinel 2: Earth Defense (2009), [ 2 ] Sentinel 3: Homeworld (2010), [ 3 ] and Sentinel 4: Dark Star (2014).
Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, [2] [3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
First commercial game inspired by DotA. [8] 2009: League of Legends: Riot Games: Windows, Mac: Yes: Yes: 2010: Heroes of Newerth: S2 Games, Frostburn Studios: Windows, Mac, Linux: Yes: Discontinued: Became free to play in July 2011. Servers shut down June 19, 2022. [9] Garena bought the rights of the game from S2 in May 2015 and founded ...
Dungeon Defenders is a mix of tower defense, role-playing, and action-adventure where one to four (sometimes up to six) players work together to protect one or more Eternia Crystals from being destroyed by waves of enemies which include goblins, archers, orcs, kobolds, ogres and other creatures.
Sanctum (2011 video game) Sanctum 2; Sandy Beach (video game) Sang-Froid: Tales of Werewolves; Savage Moon; Sentinel (iOS game) Shiro Project:RE; Siege of Centauri; Sol Survivor; South Park Let's Go Tower Defense Play! Space Run; Star Fox Guard; Strikefleet Omega
A PlayStation Portable version of the game, titled Earth Defense Forces 2 Portable, was released on April 7, 2011 in Japan. A PlayStation Vita version, titled Earth Defense Force 2: Invaders from Planet Space (known in Japan as Earth Defense Forces 2 Portable V2 ), was released for the first time in North America by Xseed Games in December 2015.
The Creeps! is a tower defense game, and the player must prevent monsters (referred to as 'creeps') coming out of a closet from reaching a child's bed by destroying the monsters with towers placed around the level. Creeps arrive in waves, and travel along a path from the closet door to the bed; bosses appear every ten waves.
On their YouTube channel, Image & Form revealed that SteamWorld Tower Defense is the hardest game the studio has created. Apparently, the game's lead developer is the only of Image & Form employees to finish the game. [8] The game is set before the events depicted in SteamWorld Dig and SteamWorld Heist. [2]