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In the mod, protagonist Arthur Morgan meets a prostitute in a saloon and takes her upstairs to engage in sexual intercourse. [68] Rockstar Games, who developed the Red Dead series as well as Grand Theft Auto , issued the modders a cease and desist letter stating that their creation had violated the game's end-user license agreement .
Red Dead Redemption 2 is the first game from Rockstar built specifically for the PlayStation 4 and Xbox One. [46] Rockstar had tested these consoles' technical capabilities when porting Grand Theft Auto V, initially released on the PlayStation 3 and Xbox 360, to them.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
Red Dead Redemption 2, developed by Rockstar Games, was released on October 26, 2018, for PlayStation 4 and Xbox One, November 5, 2019, for Windows, and on November 19, 2019, for Stadia. The game was also widely acclaimed and a commercial success, generating $725 million in revenue in three days and selling 23 million copies in two weeks.
The Xbox Series X and Series S can also play the game, with the higher-end Series X running it with its Xbox One X-specific enhancements. [123] Sony added Red Dead Redemption and Undead Nightmare to its PlayStation Now cloud gaming subscription service in December 2016, which allowed them to be played on PlayStation 4 , PlayStation 5 , and ...
When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [ 23 ] GTA V modders had difficulties creating mods until completely new tools were made.
Red Dead Online 's public beta opened for the PlayStation 4 and Xbox One on November 27, 2018, to players who owned a special edition of the base game, and then progressively opened to all owners. [ a ] The progressive release was a choice by Rockstar to mitigate any major performance issues by the influx of players. [ 8 ]
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]