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Corner towers enfilade the two adjoining wall faces. If corner towers are far apart, additional flanking towers may be added between them. Towers in an outer curtain wall are often open at the back. Particularly large towers are often the strongest point of the castle: the keep or the bergfried. As the gate is always a vulnerable point of a ...
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Deception – A strategy that seeks to deceive, trick, or fool the enemy and create a false perception in a way that can be leveraged for a military advantage; Diversion - Any kind of attack used to divert the enemies' defenses away from where you intend to launch an incursion or strike.
Once the corners are occupied, the next most valuable points are along the sides, aiming to use the edge as a territorial boundary. Capturing territory in the middle, where it must be surrounded on all four sides, is extremely difficult. The same is true for founding a living group: Easiest in the corner, most difficult in the center.
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Curse was a gaming company that managed the video game mod host CurseForge, wiki host Gamepedia, and the Curse Network of gaming community websites.. The company was headquartered in Huntsville, Alabama, and had offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin.
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. [1]