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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [6] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales.

  3. Daz Studio - Wikipedia

    en.wikipedia.org/wiki/Daz_Studio

    Daz Studio is a free media design software developed by Daz 3D.Daz Studio is a 3D scene creation and rendering application that can be used to produce images and videos. . Renders can be done by leveraging either the 3Delight render engine, or the Iray render engine, both of which are included for free with Daz Studio, or with a variety of purchasable add-on render engine plugins for Daz ...

  4. Daz 3D - Wikipedia

    en.wikipedia.org/wiki/DAZ_3D

    Daz Studio is a free software application developed by Daz 3D to allow users to create 3D scenes and rendering applications that are used to produce images and video. [23] Daz Studio also supports importing and exporting various file formats of 3D objects and animations to use with other 3D content within Daz Studio, as well as to get content ...

  5. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data. [1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering. [2] [3]

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering can produce images of scenes or objects defined using coordinates in 3D space, seen from a particular viewpoint. Such 3D rendering uses knowledge and ideas from optics , the study of visual perception , mathematics , and software engineering , and it has applications such as video games , simulators , visual effects for films and ...

  7. Hexagon (software) - Wikipedia

    en.wikipedia.org/wiki/Hexagon_(software)

    Hexagon is a subdivision-type 3D modeler owned by Daz 3D. It was originally developed and published by Eovia [ 3 ] and was acquired shortly before the release of version 2.0 by Daz 3D in 2006. The software drew heavily on Eovia's other modeler, Amapi (it shared the same developers), though it omitted the NURBs and precision measuring tools.

  8. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    An open-source ray tracer supporting 3ds Max, Cinema 4D, Softimage, and Blender. Focuses on photorealism by simulating real light physics as much as possible. Arnold Arnold is an unbiased, physically based, unidirectional path-tracing renderer. Corona Renderer An third party high-performance (un)biased photorealistic renderer. Fstorm Renderer

  9. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    SFM contains three different user interfaces and a "work camera" for previewing an active scene. The three interfaces are used for creating clips, controlling animation, and making fine-tuned adjustments, which include: The Clip Editor; for recording, editing, and arranging shots. [7] [8] They hold the user's recorded gameplay and virtual ...