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Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. [2]
Missile Command 3D is a 1995 shoot 'em up video game developed by Virtuality Entertainment and published for the Atari Jaguar. As part of Atari's 2000 series of arcade game revivals, it is an update of Dave Theurer's arcade game Missile Command (1980). The game has the player defend six cities from incoming missiles by launching anti-ballistic ...
David Theurer is a game designer and computer programmer. In 1980, he created the Missile Command and Tempest arcade games for Atari, Inc., considered two of the major releases from the Golden age of arcade games. Theurer also designed I, Robot for Atari, the first commercial video game with 3D filled-polygonal graphics. [1] [2]
Atari has been milking Missile Command nostalgia for a while with re-released games and even plans for a movie (not that it has materialized), but its latest may be appealing for its relatively ...
Atari has added a social gaming twist to the latest revival of its venerable Missile Command franchise. The newest version of the game, released yesterday on social gaming hub OMGPOP, expands the ...
Rob Fulop is an American game programmer who created two of the Atari 2600's biggest hits: the port of arcade game Missile Command and 1982's Demon Attack, which won Electronic Games' Game of the Year award. While at Atari, Fulop also ported Night Driver to the 2600 and Space Invaders to the Atari 8-bit computers.
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Atari Recharged is a series of video games by Atari, Inc. that are revivals and re-imaginings of classic Atari franchises. [1] [2] The series was launched in 2020 with Missile Command: Recharged as the first release.
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