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Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
An early list of fractal-generating software was compiled for the book titled Fractals: The Patterns of Chaos by John Briggs published in 1992. [16] Leading writers in the field include Dietmar Saupe, Heinz-Otto Peitgen and Clifford A. Pickover.
A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program. Some programs are more ...
Spirograph is a geometric drawing device that produces mathematical roulette curves of the variety technically known as hypotrochoids and epitrochoids.The well-known toy version was developed by British engineer Denys Fisher and first sold in 1965.
GeoGebra is an interactive mathematics software suite for learning and teaching science, technology, engineering, and mathematics from primary school up to the university level. Constructions can be made with points, vectors, segments, lines, polygons, conic sections, inequalities, implicit polynomials and functions, all of which can be edited ...
Vector editors are often contrasted with bitmap editors, and their capabilities complement each other.Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting.
Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes. The shapes studied in geometric modeling are mostly two- or three- dimensional ( solid figures ), although many of its tools and principles can be applied to sets of any finite dimension.