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  2. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In such a presentation, the notions of length and angle are defined by means of the dot product. The length of a vector is defined as the square root of the dot product of the vector by itself, and the cosine of the (non oriented) angle between two vectors of length one is defined as their dot product. So the equivalence of the two definitions ...

  3. Direction cosine - Wikipedia

    en.wikipedia.org/wiki/Direction_cosine

    More generally, direction cosine refers to the cosine of the angle between any two vectors. They are useful for forming direction cosine matrices that express one set of orthonormal basis vectors in terms of another set, or for expressing a known vector in a different basis. Simply put, direction cosines provide an easy method of representing ...

  4. Cosine similarity - Wikipedia

    en.wikipedia.org/wiki/Cosine_similarity

    In data analysis, cosine similarity is a measure of similarity between two non-zero vectors defined in an inner product space. Cosine similarity is the cosine of the angle between the vectors; that is, it is the dot product of the vectors divided by the product of their lengths. It follows that the cosine similarity does not depend on the ...

  5. Inverse trigonometric functions - Wikipedia

    en.wikipedia.org/wiki/Inverse_trigonometric...

    Or, "the arc whose cosine is x" is the same as "the angle whose cosine is x", because the length of the arc of the circle in radii is the same as the measurement of the angle in radians. [5] In computer programming languages, the inverse trigonometric functions are often called by the abbreviated forms asin, acos, atan. [6]

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and Rv. A more direct method, however, is to simply calculate the trace: the sum of the diagonal elements of the rotation matrix.

  7. List of trigonometric identities - Wikipedia

    en.wikipedia.org/wiki/List_of_trigonometric...

    A formula for computing the trigonometric identities for the one-third angle exists, but it requires finding the zeroes of the cubic equation 4x 3 − 3x + d = 0, where is the value of the cosine function at the one-third angle and d is the known value of the cosine function at the full angle.

  8. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    If the dot product of two vectors is defined—a scalar-valued product of two vectors—then it is also possible to define a length; the dot product gives a convenient algebraic characterization of both angle (a function of the dot product between any two non-zero vectors) and length (the square root of the dot product of a vector by itself).

  9. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The dot product of two unit vectors behaves just oppositely: it is zero when the unit vectors are perpendicular and 1 if the unit vectors are parallel. Unit vectors enable two convenient identities: the dot product of two unit vectors yields the cosine (which may be positive or negative) of the angle between the two unit vectors.